Project structure
Last updated
Last updated
The project is a standard Rust workspace with multiple crates - each responsible for specific functionalities. Each crate can also be imported into any other project, bootstrapping building account abstraction projects in Rust.
At the moment, the following crates are available:
primitives - types, constants, and other basic primitives
contracts - interface for entry point smart contract and debug tracing utilities
uopool - implementation of user operation mempool, validation logic (canonical and alt mempools), reputation
bundler - implementation of the bundling functionalities (bundle builder)
rpc - implementation of JSON-RPC interfaces, HTTP and WS
grpc - crate that implements logic for running components (uopool and bundler) as gRPC services